ski-resort

byJonathan Witcoski

i am building out the game for www.globalskiatlas.com/playable/ in which teh user picks the ski resort, and three.js assets then take data from s3 about the ski resort (heightmap, tree areas, ect) and puts 3d game assets on it. I need to make the game richer and more vibrant

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Project Tasks

12 planning tasks
#1

Generate system requirement document

1m 1s0.2 cr used
Done
#2

Generate personas & user flows

0m 13s0.2 cr used
Done
#7

Create flow for Ski Resort Player

0m 12sCredits in parent
Done
#8

Landing

0m 30sCredits in subtasks
Paused
#13

Landing / Navigation

1.6 cr needed
Paused
#11

Landing / Diorama Hero

1.6 cr needed
Paused
#12

Landing / Resort Entry

1.6 cr needed
Paused
#14

Landing / Footer

1.6 cr needed
Paused
#9

Resort Select

Credits in subtasks
Paused
#10

Resort Scene

Credits in subtasks
Paused
#5

Architecture

0.2 cr needed
Paused
#6

Workspace task plan

0.2 cr needed
Paused

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: Arrive at playable game
Landing: 1. Watch live diorama render
Landing: 2. Retry diorama initialisation
Landing: 3. Choose your resort
Resort Select: 4. Browse resort tiles
Resort Select: Preview heightmap thumbnails
Resort Select: Retry failed tile data
Resort Select: Retry empty resort list
Resort Select: 5. Return to landing
Resort Select: Select a resort
Resort Scene: 1. Watch scene construct
Resort Scene: 2. Retry failed scene load
Resort Scene: 3. Drive the resort
Resort Scene: 4. Change camera mode
Resort Scene: 5. Change selected run
Resort Scene: 6. Read resort HUD
Resort Scene: 7. Read S3 asset manifest
Resort Scene: 8. Back to resorts
Resort Select: 9. Select a different resort

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: Arrive at playable game
Landing: 1. Watch live diorama render
Landing: 2. Retry diorama initialisation
Landing: 3. Choose your resort
Resort Select: 4. Browse resort tiles
Resort Select: Preview heightmap thumbnails
Resort Select: Retry failed tile data
Resort Select: Retry empty resort list
Resort Select: 5. Return to landing
Resort Select: Select a resort
Resort Scene: 1. Watch scene construct
Resort Scene: 2. Retry failed scene load
Resort Scene: 3. Drive the resort
Resort Scene: 4. Change camera mode
Resort Scene: 5. Change selected run
Resort Scene: 6. Read resort HUD
Resort Scene: 7. Read S3 asset manifest
Resort Scene: 8. Back to resorts
Resort Select: 9. Select a different resort