ski-resort

byJonathan Witcoski

i am building out the game for www.globalskiatlas.com/playable/ in which teh user picks the ski resort, and three.js assets then take data from s3 about the ski resort (heightmap, tree areas, ect) and puts 3d game assets on it. I need to make the game richer and more vibrant

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Architecture

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Landing: Arrive at playable game
Landing: 1. Watch live diorama render
Landing: 2. Retry diorama initialisation
Landing: 3. Choose your resort
Resort Select: 4. Browse resort tiles
Resort Select: Preview heightmap thumbnails
Resort Select: Retry failed tile data
Resort Select: Retry empty resort list
Resort Select: 5. Return to landing
Resort Select: Select a resort
Resort Scene: 1. Watch scene construct
Resort Scene: 2. Retry failed scene load
Resort Scene: 3. Drive the resort
Resort Scene: 4. Change camera mode
Resort Scene: 5. Change selected run
Resort Scene: 6. Read resort HUD
Resort Scene: 7. Read S3 asset manifest
Resort Scene: 8. Back to resorts
Resort Select: 9. Select a different resort

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: Arrive at playable game
Landing: 1. Watch live diorama render
Landing: 2. Retry diorama initialisation
Landing: 3. Choose your resort
Resort Select: 4. Browse resort tiles
Resort Select: Preview heightmap thumbnails
Resort Select: Retry failed tile data
Resort Select: Retry empty resort list
Resort Select: 5. Return to landing
Resort Select: Select a resort
Resort Scene: 1. Watch scene construct
Resort Scene: 2. Retry failed scene load
Resort Scene: 3. Drive the resort
Resort Scene: 4. Change camera mode
Resort Scene: 5. Change selected run
Resort Scene: 6. Read resort HUD
Resort Scene: 7. Read S3 asset manifest
Resort Scene: 8. Back to resorts
Resort Select: 9. Select a different resort