simple-ars

byVincent “RedHatVince” Kinney

Ars goetia inspired demonic stick figure arpg

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Project Tasks

14 planning tasks
#1

Generate system requirement document

0m 31s0.1 cr usedDone
#2

Generate personas & user flows

0m 25s0.1 cr usedDone
#7

Create flow for Player

0m 7sDone
#8

Landing

Backlog
#9

Gameplay

Backlog
#10

Character

Backlog
#11

Passive Skills

Backlog
#12

Ability Skills

Backlog
#13

Loot

Backlog
#14

Gear

Backlog
#15

Builds

Backlog
#16

Seasons

Backlog
#5

Architecture

0.1 cr neededBacklog
#6

Workspace task plan

0.1 cr neededBacklog

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: View game features
Landing: Start game
Character: Select species and race
Character: Choose class specialization
Passive Skills: Allocate passive points
Ability Skills: Configure ability trees
Gameplay: 1. Engage in combat
Gameplay: 2. Track progression
Loot: 3. Collect dropped loot
Loot: 4. Evaluate loot rarity
Gear: 5. Assemble equipped gear
Gear: 6. Tune item stats
Builds: 7. Assemble character build
Builds: 8. Refine combat strategy
Seasons: 9. Join seasonal event
Seasons: 10. Track seasonal progression

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: View game features
Landing: Start game
Character: Select species and race
Character: Choose class specialization
Passive Skills: Allocate passive points
Ability Skills: Configure ability trees
Gameplay: 1. Engage in combat
Gameplay: 2. Track progression
Loot: 3. Collect dropped loot
Loot: 4. Evaluate loot rarity
Gear: 5. Assemble equipped gear
Gear: 6. Tune item stats
Builds: 7. Assemble character build
Builds: 8. Refine combat strategy
Seasons: 9. Join seasonal event
Seasons: 10. Track seasonal progression