The project "simple-ars" is an Ars Goetia-inspired demonic stick-figure action RPG (ARPG) designed for dedicated ARPG players, primarily targeting males aged 20 to 40 in the U.S. and U.K. The game aims to deliver a deep and satisfying core gameplay experience with robust systems for skills, loot, gear, and item drops. It emphasizes tremendous build expression, endless replayability, and a combat system that can range from weighty and chunky to extremely fast-paced.
The game will be delivered as a custom UI experience, with a focus on creating a visually striking and immersive environment inspired by Ars Goetia demons rendered as stick figures. The game will feature distinct systems for skills, loot, gear, and item drops, each robust and well-executed. Seasonal content will be used to maintain balance and prevent rare drops from trivializing the game. The game will support a massive passive skill tree and individual skill trees for each ability, inspired by Path of Exile and Last Epoch, respectively. The primary audience is males aged 20–40 in the U.S. and U.K., and the game will be accessible without requiring identity continuity.
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A full-bleed hero with a dynamic 3D scene showcasing demonic elements, featuring floating glass data panels with light sweeps. Oversized, wide-spaced type acts as navigational elements, with electric magenta and cyan highlights responding to user interaction. Continuous slow orbit of elements conveys a sense of depth and immersion.
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Completed design pages will appear here when they are ready to preview.
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