
Cross-platform 3D game engine with cutting-edge rendering, physics, and VR. Empower your studio to deploy immersive experiences across PC, mobile, and console.
Interactive 3D Holographic Interface
Real-time ray tracing, dynamic lighting, and 4K support
Rendering Pipeline
Harness GPU-accelerated rendering with PBR materials, global illumination, and volumetric effects for photorealistic visuals.
Open Editor →Rigid body dynamics, collision detection, and soft body simulation
Physics System
Built-in rigid and soft body dynamics with continuous collision detection, joints, constraints, and GPU-accelerated particle physics.
Explore Physics →Native script language, hot reload, and full IDE integration
Script Engine
Write game logic with our expressive scripting language. Hot reload changes instantly, debug in real-time with integrated IDE tools.
View Documentation →Ship to PC, mobile, console, and VR from a single codebase
Deployment
One-click builds for Windows, macOS, iOS, Android, and major consoles. Automatic platform-specific optimizations included.
View Platforms →Click a building to explore
Four powerful pillars that form the foundation of neon-engine, giving developers complete creative control.
Harness real-time ray tracing, dynamic global illumination, and 4K viewport support to create visually stunning worlds with cinematic fidelity.
Learn More→Simulate rigid body dynamics, soft body deformation, and precise collision detection for realistic interactions that bring your game worlds to life.
Learn More→Write game logic with a native scripting language, enjoy instant hot reload, and leverage full IDE integration for rapid iteration cycles.
Learn More→Import and export assets in standard formats like FBX and OBJ. Streamlined pipeline tools ensure seamless integration with your design workflow.
Learn More→A robust physics engine powering realistic simulations — from rigid body collisions to soft body deformations, all running at high performance across platforms.
1// Game controller script2class PlayerController extends Entity {3 speed = 12.5;4 jumpForce = 8.0;56 @hotReload7 fn onUpdate(dt) {8 let vel = this.input.axis("move");9 this.transform.translate(10 vel * this.speed * dt11 );12 }13}
Write game logic with an expressive, high-performance scripting system designed for rapid iteration.
One engine, infinite platforms
Join thousands of developers creating with neon-engine
From first spark to global launch — six steps to ship your game
Discover
Explore the engine capabilities on the landing page and see what neon-engine can do for your project.
Sign Up
Create your free developer account in seconds and unlock full access to the development suite.
Dashboard
Manage your projects, track progress, and access all engine tools from a unified workspace.
Build
Design 3D environments, write scripts, and import assets using the powerful visual editor.
Deploy
Compile and publish your game across PC, mobile, and console platforms with one click.
Launch
Ship your game to players worldwide and monitor performance analytics in real time.
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