autumn-dayz

byDvir Golan

אני רוצה משחק כמה dayz

Landing
Landing

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Project Tasks

29 planning tasks
#1

Generate system requirement document

2m 26s0.05 cr used
Done
#2

Generate personas & user flows

0m 13s0.05 cr used
Done
#5

Architecture

0.05 cr needed
Backlog
#6

Workspace task plan

0.05 cr needed
Backlog
#7

Create flow for שחקן (Player)

0m 12sCredits in parent
Done
#8

Landing

11m 13sCredits in subtasks
Done
#9

Login

Credits in subtasks
Backlog
#10

Sign Up

Credits in subtasks
Backlog
#11

Game Start

Credits in subtasks
Backlog
#12

World

Credits in subtasks
Backlog
#13

Inventory

Credits in subtasks
Backlog
#14

Combat

Credits in subtasks
Backlog
#15

Survival

Credits in subtasks
Backlog
#16

Session

Credits in subtasks
Backlog
#17

Landing / World Diorama

2m 22s0.85 cr used
Done
#18

Landing / Survival Gauges

0m 50s0.85 cr used
Done
#19

Landing / Entry Actions

0m 44s0.85 cr used
Done
#20

Landing / Navigation

0m 0s0.85 cr used
Done
#21

Landing / Footer

0m 0s0.85 cr used
Done
#22

Navigation

0m 43sCredits in parent
Done
#23

Footer

0m 39sCredits in parent
Done
#24

Fix Landing: The rendered hero is a crude, incomplete blockout rather than the required readable…

12m 54sCredits unavailable
Error
#25

Fix Landing: The required pointer/touch parallax interaction is not implemented as described: updates…

0m 53sCredits unavailable
Done
#26

Fix Landing review findings: frontend/src/components/Landing World Diorama.jsx: The… (+1 more)

0m 18s0.02 cr used
Done
#27

Fix Landing: The current scene still reads as a crude, incomplete blockout: the cabin and watchtower…

9m 30sCredits unavailable
Error
#28

Fix Landing review findings: Q1 as reviewed now: The current `Camp` still builds the… (+1 more)

0m 22s0.02 cr used
Done
#29

Fix Landing review findings: Q1 as reviewed now… (+1 more)

0m 38s0.02 cr used
Done
#30

Fix Landing review findings: Q1 as reviewed now… (+1 more)

0m 44s0.02 cr used
Done
#31

Accept Landing as it is

0m 17s0.02 cr used
Done
Live
Landing design preview
Landing: 1. View survival world
Sign Up: 2. Submit enrollment
Login: 3. Submit credentials
Game Start: 4. Start new session
Game Start: 5. Resume existing character
World: 6. Move and switch view
World: 7. Approach loot to collect
Inventory: 8. View and select items
World: 9. Approach threat
Combat: 10. Attack with weapon
Combat: 11. Retreat to scavenge
Survival: 12. Read gauges
Survival: 13. Consume food and water
Session: 14. View death summary
Session: 15. Restart with new character
Session: 16. End session
Live
Landing design preview
Landing: 1. View survival world
Sign Up: 2. Submit enrollment
Login: 3. Submit credentials
Game Start: 4. Start new session
Game Start: 5. Resume existing character
World: 6. Move and switch view
World: 7. Approach loot to collect
Inventory: 8. View and select items
World: 9. Approach threat
Combat: 10. Attack with weapon
Combat: 11. Retreat to scavenge
Survival: 12. Read gauges
Survival: 13. Consume food and water
Session: 14. View death summary
Session: 15. Restart with new character
Session: 16. End session