agile-gaming

byRaza

A Gaming App

LandingPlayGames
Landing

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Project Tasks

43 tasks
#1

Generate system requirement document

0m 43s0.05 cr used
Done
#2

Generate personas & user flows

0m 4s0.05 cr used
Done
#7

Create flow for Player

0m 4sCredits in parent
Done
#8

Landing

4m 45sCredits in subtasks
Done
#21

Fix Landing review findings: Mobile navbar overflows the viewport, clipping the menu… (+2 more)

0m 47s0.02 cr used
Done
#14

Landing / Navigation

0m 1s0.85 cr used
Done
#11

Landing / Hero

1m 11s0.85 cr used
Done
#12

Landing / Shelf

0m 46s0.85 cr used
Done
#13

Landing / Statement

0m 31s0.85 cr used
Done
#15

Landing / Footer

0m 0s0.85 cr used
Done
#18

Fix Landing: Mobile navbar overflows the viewport, clipping the menu control; implicated files: and…

1m 29sCredits unavailable
Done
#19

Fix Landing: Each game tile links to without identifying the selected game, so selecting any shelf…

1m 29sCredits unavailable
Done
#20

Fix Landing: The links always point to without the saved game identity, and are shown unconditionally…

1m 29sCredits unavailable
Done
#16

Navigation

0m 30sCredits in parent
Done
#17

Footer

0m 16sCredits in parent
Done
#9

Games

3m 11sCredits in subtasks
Done
#31

Fix Games review finding: Game descriptions are vertically clipped in the tiles on…

0m 21s0.02 cr used
Done
#22

Games / Navigation

0m 0s0.85 cr used
Done
#23

Games / Offline Bar

0m 14s0.85 cr used
Done
#24

Games / Shelf

0m 58s0.85 cr used
Done
#25

Games / Footer

0m 0s0.85 cr used
Done
#30

Fix Games: Game descriptions are vertically clipped in the tiles on mobile; Games Shelf.css applies…

0m 39sCredits unavailable
Done
#10

Play

3m 38sCredits in subtasks
Done
#33

Fix Play review finding: frontend/src/components/Play Game Viewport.jsx: the SRD's…

0m 19s0.02 cr used
Done
#26

Play / Navigation Slot

0m 0s0.85 cr used
Done
#27

Play / Session Bar

0m 45s0.85 cr used
Done
#28

Play / Game Viewport

0m 55s0.85 cr used
Done
#29

Play / Footer Slot

0m 0s0.85 cr used
Done
#32

Fix Play: The SRD's required Play error/recovery state — a save-write failure that keeps the…

0m 28sCredits unavailable
Done
#5

Architecture

0m 22s0.05 cr used
Done
#34

Create backend_modules diagram

0m 19sCredits in parent
Done
#35

Create er_diagram diagram

0m 19sCredits in parent
Done
#36

Create frontend_modules diagram

0m 19sCredits in parent
Done
#37

Create sequence diagram

0m 18sCredits in parent
Done
#38

Create service_network diagram

0m 18sCredits in parent
Done
#6

Workspace task plan

2m 56s0.05 cr used
Done
#39

Persist adventure progress on the device for offline play

120 cr estimated
To Do
#40

Keep games and progress on-device so browsing and resume work offline

120 cr estimated
To Do
#41

Save progress locally on pause or leave and resume from last save

120 cr estimated
To Do
#42

Resume the last adventure at its saved point from Landing

100 cr estimated
To Do
#43

Wire Play to offline game content and local progress

120 cr estimated
To Do
#44

Wire Landing to local save, resume, and the live island hero

120 cr estimated
To Do
#45

Wire Games to the local catalog and saved progress

100 cr estimated
To Do
Landing design preview
Landing: Open app anonymously
Landing: 1. Pick an adventure
Games: 2. Browse adventure tiles
Games: 3. Select a game tile
Play: 4. Begin playing offline
Play: 5. Advance through scenes
Play: 6. Pause or leave session
Play: 7. Retry failed save
Play: 8. Return to Games
Games: 9. Choose another game
Landing: 10. Reopen app with save
Landing: 11. Resume last save
Play: 12. Resume at saved point
Games: 13. Resume from progress ring
Games: 14. Select available game tile
Landing design preview
Landing: Open app anonymously
Landing: 1. Pick an adventure
Games: 2. Browse adventure tiles
Games: 3. Select a game tile
Play: 4. Begin playing offline
Play: 5. Advance through scenes
Play: 6. Pause or leave session
Play: 7. Retry failed save
Play: 8. Return to Games
Games: 9. Choose another game
Landing: 10. Reopen app with save
Landing: 11. Resume last save
Play: 12. Resume at saved point
Games: 13. Resume from progress ring
Games: 14. Select available game tile