The purpose of this document is to outline the system requirements for the "steady-chess" project. This project aims to develop a basic chess game that offers both single-player mode against AI and local multiplayer mode. The game is designed to cater to different playstyles and provide an engaging experience for chess enthusiasts.
Steady-Chess is a digital chess platform that allows users to play chess in two modes: single-player against an AI opponent and local multiplayer with another human player. The system will feature a user-friendly interface, a standard chessboard, and options for game settings. The AI will provide a challenging experience for players of varying skill levels.
The homepage of Steady-Chess will feature an interactive 3D chessboard using @react-three/fiber and @react-three/drei. Users can rotate the board in 3D space, zoom in and out, and click on pieces to see possible moves highlighted. The chess pieces will animate smoothly as they move across the board, providing a dynamic and engaging experience. The background will feature a subtle, living watercolor effect that changes hues based on the time of day, creating a calming atmosphere. This interactive 3D environment will make the game visually appealing and immersive.
The landing page will use a "parallax" interaction model, with layered depth effects as users scroll. The chessboard will remain the focal point, while decorative elements like floating chess pieces and atmospheric effects move at different speeds to create a sense of depth. Internal pages such as settings and game history will use a "static" interaction model to prioritize clarity and ease of use.
No completed page designs yet.
Completed design pages will appear here when they are ready to preview.
No completed page designs yet.
Completed design pages will appear here when they are ready to preview.
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