steady-bot

byJosh Ekong

vantage: a Godot 4.7 .NET/C# top-down multiplayer shooter with a deliberately staged path from local prototype to server-authoritative multiplayer. At the game level, it is intended to become a fast top-down shooter with movement, mouse aim, hitscan/projectile weapons, grenades, dummy/bot combat during early milestones, then team deathmatch, scoreboard, respawn flow, factions, UI, sound, and eventually closed/private playtesting.

No preview

Comments (0)

No comments yet. Be the first!

System Requirements

System Requirement Document
📝

Requirements Not Generated Yet

The SRD will be automatically generated as you discuss your project with the Tech Lead Agent.

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

No user flows yet.

The User Flow Agent will generate per-persona navigation diagrams after SRD updates.

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

No user flows yet.

The User Flow Agent will generate per-persona navigation diagrams after SRD updates.