shadow-fight-3

byJeet Sheladiya

Make a game like a fully detailed and exact same to same like shadow fight 3

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Project Tasks

17 planning tasks
Page design: Paused — add credits to continue
#1

Generate system requirement document

0m 58s0.2 cr used
Done
#2

Generate personas & user flows

0m 8s0.2 cr used
Done
#7

Create flow for Player

0m 7sCredits in parent
Done
#8

Create flow for Fighter Customizer

0m 7sCredits in parent
Done
#9

Landing

1m 30sCredits in subtasks
Paused
#14

Landing / Capsule Nav

1.6 cr needed
Paused
#15

Landing / Arena Hero

1.6 cr needed
Paused
#16

Landing / Ember Entry Band

1.6 cr needed
Paused
#17

Landing / Combat Identity

1.6 cr needed
Paused
#18

Landing / Progression Loop

1.6 cr needed
Paused
#19

Landing / Arena Void Footer

1.6 cr needed
Paused
#10

Sign Up

Credits in subtasks
Backlog
#11

Login

Credits in subtasks
Backlog
#12

Fight

Credits in subtasks
Backlog
#13

Loadout

Credits in subtasks
Backlog
#5

Architecture

0.2 cr needed
Paused
#6

Workspace task plan

0.2 cr needed
Paused

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: Read game identity
Landing: Choose Enter the Arena
Landing: Choose Continue Fight
Sign Up: 1. Complete enrollment form
Sign Up: 2. Correct invalid field and resubmit
Login: 1. Submit credentials
Login: 2. Retry credentials
Fight: Return to preparation between fights
Loadout: 1. Inspect item level and effect
Loadout: 2. Equip weapon
Loadout: 3. Upgrade equipped item
Loadout: 4. Meet requirement and retry
Fight: Return to combat
Landing: Return to public entry

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: Read game identity
Landing: Choose Enter the Arena
Landing: Choose Continue Fight
Sign Up: 1. Complete enrollment form
Sign Up: 2. Correct invalid field and resubmit
Login: 1. Submit credentials
Login: 2. Retry credentials
Fight: Return to preparation between fights
Loadout: 1. Inspect item level and effect
Loadout: 2. Equip weapon
Loadout: 3. Upgrade equipped item
Loadout: 4. Meet requirement and retry
Fight: Return to combat
Landing: Return to public entry