project-0ba7246a

byRaghav Butala

A battle royal game

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System Requirements

System Requirement Document
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project-0ba7246a

Introduction

The purpose of this System Requirements Document (SRD) is to outline the specifications for "project-0ba7246a," a battle royale game. This document will detail the system's functional and non-functional requirements, user personas, core user flows, and design elements to ensure the successful development and deployment of the game.

System Overview

"project-0ba7246a" is a battle royale game designed to provide an engaging and competitive experience for players. The game will feature a large-scale multiplayer environment where players compete to be the last person standing. The system will support various gameplay mechanics, user interactions, and visual elements to enhance the gaming experience.

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Functional Requirements

  • As a Player, I should be able to join a match with other players.
  • As a Player, I should be able to select my character and customize its appearance.
  • As a Player, I should be able to pick up weapons and items during the game.
  • As a Player, I should be able to engage in combat with other players.
  • As a Player, I should be able to form teams with other players.
  • As a Player, I should be able to view a map of the game area.
  • As a Player, I should be able to track my health and status during the game.
  • As a Player, I should be able to receive notifications about game events.
  • As a Player, I should be able to access leaderboards and view rankings.
  • As a Player, I should be able to report bugs or issues within the game.

User Personas

  • Player: The primary user of the game, interested in competitive gameplay and social interaction within the game environment.

Core User Flows

  • Player selects character -> Player joins a match -> Player explores the map -> Player collects items -> Player engages in combat -> Player survives until the end or is eliminated.
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Visuals Colors and Theme

  • primary: #1E3A8A (Deep Blue)
  • primary_light: #3B82F6 (Light Blue)
  • secondary: #F97316 (Vibrant Orange)
  • accent: #10B981 (Emerald Green)
  • highlight: #F59E0B (Amber)
  • bg: #F3F4F6 (Light Gray)
  • surface: rgba(255, 255, 255, 0.8) (White)
  • text: #111827 (Dark Gray)
  • text_muted: #6B7280 (Muted Gray)
  • border: rgba(209, 213, 219, 0.2) (Light Gray)

Signature Design Concept

The home page of "project-0ba7246a" will feature an interactive 3D battlefield map using @react-three/fiber and @react-three/drei. Players can navigate through the map by clicking and dragging, revealing different terrains and strategic points. As users hover over specific areas, detailed information about the terrain and potential loot spots will appear. The map will dynamically update to reflect real-time game events, such as shrinking safe zones and player eliminations. This immersive experience will set the tone for the competitive and strategic nature of the game.

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Interaction Model & Motion Direction

The landing page will utilize a "parallax" interaction model, creating a sense of depth as players scroll through the page. Layers of the battlefield will move at different speeds, providing a dynamic and engaging visual experience. This model will be complemented by animated transitions and hover effects to enhance user interaction and maintain engagement.

Non-Functional Requirements

  • The game must support up to 100 players per match.
  • The system should ensure low latency and high performance to maintain a smooth gaming experience.
  • The game should be compatible with major operating systems, including Windows, macOS, and Linux.
  • The system must provide secure access control to prevent unauthorized access and cheating.

Tech Stack

  • Frontend: React for Web
  • Backend: Python, FastAPI
  • Database: MongoDB
  • AI Models: Not specified
  • AI Tools: Not specified
  • Local Orchestration: Docker, docker-compose
  • Server-side Orchestration: Kubernetes
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Assumptions and Constraints

  • The game will require an internet connection to function.
  • Players must have a compatible device that meets the minimum system requirements.
  • The development team will adhere to industry standards for game development and security.

Glossary

  • Battle Royale: A genre of video games where players compete to be the last person or team standing.
  • Latency: The delay before a transfer of data begins following an instruction for its transfer.
  • Parallax: A visual effect where background images move slower than foreground images, creating an illusion of depth.
Home design preview
Home: View Overview
CharacterSelect: Choose Character
CharacterSelect: Customize Appearance
Lobby: Join Match
Lobby: Form Team
Game: View Map
Game: Collect Items
Game: Engage Combat
Game: Track Health
Game: Receive Notifications
Leaderboard: View Rankings
Support: Report Bug