moon-car

byBharat Gunjal

Build a stunt car racer game

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System Requirements

System Requirement Document
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System Requirements Document (SRD) for Moon-Car

1. Introduction

The Moon-Car project is a thrilling stunt car racing game designed to deliver an adrenaline-pumping experience to players. This document outlines the system requirements for the development and implementation of the game. The goal is to create an engaging and immersive environment where players can perform stunts, race against others, and customize their vehicles.

This SRD has been tailored for Bharat Gunjal, based in India (IN), and considers locale-specific defaults such as IST (Indian Standard Time) for time zones and INR (Indian Rupee) for any in-game currency or transactions.

2. System Overview

Moon-Car is envisioned as a stunt car racing game that combines high-octane gameplay with creative stunt mechanics. The game will feature:

  • A variety of stunt arenas with unique challenges.
  • Realistic yet fun physics for performing stunts.
  • Options for car customization to enhance gameplay and personalization.
  • Leaderboards to foster competition among players.
  • Single-player and multiplayer modes for diverse gaming experiences.

The game will be developed with scalability in mind, allowing for future updates such as new arenas, cars, and gameplay modes.

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3. Functional Requirements as Story Points

  • As a User, I should be able to perform stunts with cars in various arenas.
  • As a User, I should be able to customize my car's appearance and performance.
  • As a User, I should be able to race against AI opponents in single-player mode.
  • As a User, I should be able to compete with other players in multiplayer mode.
  • As a User, I should be able to view leaderboards to track my ranking.
  • As a User, I should be able to unlock new cars and arenas as I progress.
  • As a User, I should be able to save my progress and resume the game later.
  • As a Developer, I should be able to use a pre-resolved "Build" requirement provided by the API supervisor for efficient deployment.

4. User Personas

1. Casual Gamer

  • Description: A player looking for quick and fun gameplay sessions.
  • Goals: Enjoy performing stunts and racing without spending too much time on customization or competitive play.
  • Needs: Easy-to-learn controls and engaging gameplay.

2. Competitive Racer

  • Description: A player focused on mastering the game and climbing the leaderboards.
  • Goals: Achieve high scores, unlock all content, and dominate multiplayer races.
  • Needs: Challenging gameplay, detailed leaderboards, and advanced customization options.
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3. Creative Customizer

  • Description: A player who enjoys personalizing their vehicles and experimenting with different setups.
  • Goals: Create unique car designs and optimize performance for stunts and races.
  • Needs: Extensive customization options and a user-friendly interface.

5. Visuals Colors and Theme

Color Palette

The Moon-Car project will feature a bold and dynamic color palette to reflect the high-energy nature of the game:

  • Background: #0D0D0D (Deep Black)
  • Surface: #1F1F1F (Charcoal Gray)
  • Text: #FFFFFF (Bright White)
  • Accent: #FF4500 (Vivid Orange-Red)
  • Muted Tones: #808080 (Neutral Gray)

This palette ensures a sleek, modern look while emphasizing the excitement of stunt racing.

6. Signature Design Concept

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The "Gravity-Defying Arena" Homepage

The Moon-Car homepage will feature an interactive 3D stunt arena floating in space, inspired by the moon's low gravity. Users will see:

  • A rotating 3D stunt arena as the centerpiece, with cars performing stunts in real-time.
  • Interactive hotspots on the arena that users can click to explore features like "Customize Car," "Start Race," or "View Leaderboards."
  • Dynamic lighting effects that simulate the glow of the moon and stars, creating a futuristic ambiance.
  • Gravity-defying animations, such as cars flipping and spinning in slow motion, to showcase the game's stunt mechanics.
  • Parallax scrolling as users navigate the page, giving the illusion of depth and movement.
  • Sound effects that react to user interactions, such as engine revs when hovering over a car or the sound of tires screeching when clicking on a race option.

This design will immediately immerse users in the world of Moon-Car, making the game unforgettable from the first interaction.

7. Non-Functional Requirements

  • Performance: The game must run smoothly at 60 FPS on mid-range devices.
  • Scalability: The system should support up to 10,000 concurrent players in multiplayer mode.
  • Security: User data, including progress and customizations, must be securely stored and encrypted.
  • Localization: The game should support multiple languages, starting with English and Hindi.
  • Cross-Platform Compatibility: The game should be playable on PC, mobile, and consoles.

8. Tech Stack

Frontend

  • React for Web
  • React Native for Mobile App
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Backend

  • Python
  • FastAPI

Database

  • MySQL (with Alembic for migrations)

AI Models

  • GPT 5.4 for user-friendly responses
  • Google Nano Banana for image generation

AI Tools

  • Litellm for LLM Routing
  • Langchain

Orchestration

  • Docker for local orchestration
  • Kubernetes for server-side orchestration

9. Assumptions and Constraints

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Assumptions

  • Players will have access to stable internet for multiplayer mode.
  • The target audience includes players aged 12 and above.
  • The game will initially launch in English and Hindi, with plans for additional languages in future updates.

Constraints

  • Development must be completed within 12 months.
  • The game must be optimized for devices with at least 4GB of RAM.
  • Budget constraints limit the use of premium third-party assets.

10. Glossary

  • Stunt Arena: A virtual environment designed for performing car stunts.
  • Customization: The ability to modify a car's appearance and performance.
  • Leaderboard: A ranking system displaying player scores and achievements.
  • Multiplayer Mode: A game mode where players compete against each other online.
  • API Supervisor: A system or tool that provides pre-resolved configurations for efficient deployment.
Home: View Arena
Login: Sign In
Mode Select: Choose Single Player
Arena Select: Pick Arena
Race: Perform Stunts
Results: View Score