misty-hey

byКирилл Аверков

hey

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Project Tasks

17 planning tasks
#1

Generate system requirement document

0m 46s0.2 cr used
Done
#2

Generate personas & user flows

0m 14s0.2 cr used
Done
#7

Create flow for Player

0m 13sCredits in parent
Done
#8

Landing

1m 28sCredits in subtasks
Backlog
#19

Rewrite Landing.jsx: Class constructor XA cannot be invoked without 'new'

0.4 cr needed
Paused
#18

Rewrite Landing Voxel Diorama.jsx: Class constructor XA cannot be invoked without 'new'

0.4 cr needed
Paused
#17

Rewrite Landing Entry Controls.jsx: Class constructor XA cannot be invoked without 'new'

0.4 cr needed
Paused
#16

Fix Landing Voxel Diorama.jsx: Shader Material is not defined

0m 7s0.4 cr used
Done
#12

Landing / Navigation

0m 20s0.85 cr used
Done
#10

Landing / Voxel Diorama

0m 32s0.85 cr used
Done
#11

Landing / Entry Controls

0m 25s0.85 cr used
Done
#13

Landing / Footer

0m 17s0.85 cr used
Done
#14

Navigation

0m 20sCredits in parent
Done
#15

Footer

0m 17sCredits in parent
Done
#9

Game

Credits in subtasks
Paused
#5

Architecture

0.2 cr needed
Paused
#6

Workspace task plan

0.2 cr needed
Paused

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: View orbiting diorama
Landing: Activate PLAY button
Landing: Click diorama to enter
Landing: Reload after failed init
Game: Enter first-person world
Game: 1. Aim and break block
Game: 2. Select hotbar slot
Game: 3. Place held block
Game: 4. Open inventory modal
Game: 5. Move inventory items
Game: 6. Arrange crafting grid
Game: 7. Take crafted output
Game: 8. Manage health and hunger
Game: 9. Read chat messages
Game: 10. View minimap
Game: 11. Encounter and react to mobs

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: View orbiting diorama
Landing: Activate PLAY button
Landing: Click diorama to enter
Landing: Reload after failed init
Game: Enter first-person world
Game: 1. Aim and break block
Game: 2. Select hotbar slot
Game: 3. Place held block
Game: 4. Open inventory modal
Game: 5. Move inventory items
Game: 6. Arrange crafting grid
Game: 7. Take crafted output
Game: 8. Manage health and hunger
Game: 9. Read chat messages
Game: 10. View minimap
Game: 11. Encounter and react to mobs