meteor-suit

byYatimi Khairy

Make the white suit move and huge the sit guy

LandingCanvasSuit EditorProximity SettingsPreviewSceneAnimationExport
Landing

Comments (0)

No comments yet. Be the first!

Project Tasks23

#12

Animation Engine Backend

To Do

As a backend system, I want an animation engine that processes suit motion configurations and proximity events so that keyframe sequences are computed and streamed to the frontend for real-time rendering.

AI 60%
Human 40%
Medium Priority
3 days
AI Credits:9
Backend Developer
#1

Implement Theme & Structure

To Do

As a developer, I want to implement the global theme, layout structure, and remove unneeded scaffold pages so that all pages match the mock-design specifications exactly and the app has a consistent visual foundation.

AI 85%
Human 15%
High Priority
2 days
AI Credits:5
Frontend Developer
#22

Build Animation Page

To Do

As an animator or editor, I want an Animation page that displays the current scene animation state and exposes controls for tuning proximity trigger zones and previewing suit motion so that I can interactively adjust and validate animation behavior before publishing.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:6
Frontend Developer
#23

Build Export Page

To Do

As an editor or creator, I want an Export page that presents the finalized scene summary and provides controls to package, version, and publish the scene so that a shareable URL is generated upon successful export.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
1 day
AI Credits:5
Frontend Developer
#11

Proximity Trigger Detection Engine

To Do

As a backend system, I want a proximity trigger detection engine that evaluates real-time spatial input against configured trigger zones so that the correct animation sequences are dispatched when a viewer enters or exits a zone.

Depends on:#12
Waiting for dependencies
AI 60%
Human 40%
Medium Priority
3 days
AI Credits:9
Backend Developer
#2

Build Landing Page

To Do

As a visitor, I want to see an engaging landing page so that I can understand the Yatimi app and navigate to sign up, log in, or explore the animation experience.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:5
Frontend Developer
#10

API: Suit Configuration Endpoints

To Do

As a backend system, I want to expose API endpoints for saving and retrieving suit motion configurations and keyframe data so that animator settings persist across sessions and are available for playback.

Depends on:#12
Waiting for dependencies
AI 60%
Human 40%
Medium Priority
2 days
AI Credits:7
Backend Developer
#13

API: Gallery Data Endpoints

To Do

As a backend system, I want API endpoints that return paginated lists of published scenes and suit thumbnails so that the gallery page can display discoverable content to viewers and creators.

Depends on:#12
Waiting for dependencies
AI 60%
Human 40%
Medium Priority
2 days
AI Credits:6
Backend Developer
#4

Build Gallery Page

To Do

As a viewer or creator, I want to browse a gallery of saved scenes and suits so that I can discover, preview, and select projects to open or replay.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:5
Frontend Developer
#7

Build Scene Page

To Do

As a viewer, I want to watch the animated scene and trigger proximity interactions so that I can experience the suit moving in real time and replay the animation.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:6
Frontend Developer
#9

API: Scene Management CRUD

To Do

As a backend system, I want to expose REST API endpoints for creating, reading, updating, and deleting scenes so that the frontend can persist and retrieve scene layouts, suit placements, and metadata.

Depends on:#12
Waiting for dependencies
AI 60%
Human 40%
Medium Priority
2 days
AI Credits:7
Backend Developer
#6

Build Proximity Settings Page

To Do

As an animator or editor, I want to configure proximity trigger zones and sensitivity settings so that the suit reacts accurately to viewer presence within defined spatial boundaries.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:6
Frontend Developer
#8

Build Suit Editor Page

To Do

As an animator, I want to configure motion parameters, keyframes, and behavior settings for a selected suit so that its animation responds correctly to proximity triggers.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:7
Frontend Developer
#5

Build Preview Page

To Do

As an animator, I want to preview the configured suit animation in a sandboxed environment so that I can verify motion behavior before publishing or saving the scene.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:6
Frontend Developer
#3

Build Canvas Page

To Do

As an animator or editor, I want to view and interact with the scene canvas so that I can place, select, and position suits within the scene layout.

Depends on:#1
Waiting for dependencies
AI 90%
Human 10%
High Priority
2 days
AI Credits:6
Frontend Developer
#18

Integrate Scene & Animation Engine

To Do

As a frontend developer, I want to connect the Scene page to the animation engine so that proximity events received in real time drive the correct suit motion sequences rendered on the viewer's screen.

Depends on:#7#12
Waiting for dependencies
AI 75%
Human 25%
Medium Priority
2 days
AI Credits:7
Frontend Developer
#14

Export & Publish Scene API

To Do

As an editor or creator, I want backend endpoints to export and publish a finalized scene so that the packaged scene bundle is stored, versioned, and made accessible to viewers via a shareable URL.

Depends on:#9
Waiting for dependencies
AI 60%
Human 40%
Medium Priority
2 days
AI Credits:7
Backend Developer
#17

Integrate Proximity Settings & Engine

To Do

As a frontend developer, I want to connect the Proximity Settings page to the proximity trigger engine backend so that configured trigger zones are persisted and evaluated correctly at runtime.

Depends on:#6#11
Waiting for dependencies
AI 75%
Human 25%
Medium Priority
2 days
AI Credits:7
Frontend Developer
#15

Integrate Canvas & Scene API

To Do

As a frontend developer, I want to connect the Canvas page to the Scene Management API so that suit placements and scene layouts are persisted and reloaded correctly across sessions.

Depends on:#9#3
Waiting for dependencies
AI 75%
Human 25%
Medium Priority
2 days
AI Credits:6
Frontend Developer
#20

Integrate Gallery & API

To Do

As a frontend developer, I want to connect the Gallery page to the Gallery Data API so that published scenes and suit thumbnails are dynamically fetched and displayed with correct pagination.

Depends on:#13#4
Waiting for dependencies
AI 75%
Human 25%
Medium Priority
1 day
AI Credits:5
Frontend Developer
#16

Integrate Suit Editor & API

To Do

As a frontend developer, I want to connect the Suit Editor page to the Suit Configuration API so that motion parameters and keyframes configured by the animator are saved and retrievable.

Depends on:#10#8
Waiting for dependencies
AI 75%
Human 25%
Medium Priority
1 day
AI Credits:6
Frontend Developer
#19

Integrate Preview & Animation Engine

To Do

As a frontend developer, I want to connect the Preview page to the animation engine so that animators can test and validate suit motion behavior against live proximity trigger simulations before publishing.

Depends on:#12#5
Waiting for dependencies
AI 75%
Human 25%
Medium Priority
2 days
AI Credits:7
Frontend Developer
#21

Integrate Export & Publish Flow

To Do

As an editor or creator, I want the frontend export workflow to call the Export & Publish API so that a finalized scene is packaged, versioned, and a shareable link is returned upon successful publish.

Depends on:#14
Waiting for dependencies
AI 75%
Human 25%
Medium Priority
2 days
AI Credits:6
Frontend Developer
Landing design preview
Landing: Start Designing
Canvas: View Scene
Canvas: Select Suit
Suit Editor: Configure Motion
Proximity Settings: Set Trigger Zone
Preview: Test Animation