lime-royal

byKrishna Singh Raghuvanshi

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System Requirements

System Requirement Document
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System Requirements Document for lime-royal

1. Introduction

The lime-royal project aims to build a gaming website that provides an interactive and immersive experience for gamers. The website will serve as a platform for users to discover, engage with, and continue gaming experiences. The target audience is gamers who seek a futuristic and cinematic gaming environment.

2. System Overview

The lime-royal gaming website will deliver a cinematic, hyper-futuristic aesthetic inspired by Gleb Kuznetsov. It will feature a dark mode palette with glowing accents, immersive 3D scenes, and interactive elements. The website will consist of three main pages: Landing, Games, and Play, each serving a specific purpose in the user journey. The primary user persona is the Gamer, who will interact with the website to explore and play games.

2a. Product Interpretation and Delivery Boundary

The gaming website is designed to be publicly accessible without requiring user accounts, ensuring seamless entry and engagement. The Landing page will introduce the gaming offerings, the Games page will allow users to browse available games, and the Play page will enable users to engage with the gaming content. The website will maintain continuity for returning users, allowing them to resume their gaming experiences.

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2b. Source Content Inventory

Not applicable as there is no content source directive.

2c. Page Content and Component Coverage

Landing

  • Purpose: Introduce the gaming website and direct users to gaming offerings.
  • Components:
    • Hero 3D Scene: Full-bleed immersive introduction with floating glass panels.
    • Navigation: Interactive elements guiding users to the Games and Play pages.
    • Introduction Text: Brief explanation of the gaming offerings.
    • Call-to-Action: Direct users to explore games.

Games

  • Purpose: Browse and review available gaming content.
  • Components:
    • Game Listings: Display available games with descriptions and images.
    • Filters/Sort Options: Allow users to refine game searches.
    • Game Details: Provide detailed information about selected games.
    • Navigation: Links to return to the Landing page or proceed to Play.
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Play

  • Purpose: Engage with and continue gaming experiences.
  • Components:
    • Game Interface: Interactive area for playing games.
    • Save/Resume Functionality: Allow users to save progress and resume later.
    • Game Controls: Provide necessary controls for gameplay.
    • Navigation: Options to return to the Games page or Landing page.

3. Functional Requirements

  • As a Gamer, I should be able to access the Landing page to understand the gaming offerings and navigate to other sections of the website. (Provenance: required_inference)
  • As a Gamer, I should be able to browse games on the Games page to discover and review gaming content. (Provenance: required_inference)
  • As a Gamer, I should be able to play games on the Play page and have the ability to save and resume my gaming progress. (Provenance: required_inference)

4. User Personas

  • Gamer: The primary user of the website who explores, engages with, and continues gaming experiences. The Gamer interacts with all pages of the website to discover and play games.
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5. Core User Flows

  1. Landing Page Exploration:

    • The Gamer visits the Landing page.
    • The Gamer reads the introduction and uses navigation elements to proceed to the Games page.
  2. Game Browsing:

    • The Gamer accesses the Games page.
    • The Gamer browses available games, uses filters, and selects a game for more details.
    • The Gamer decides to play a game and navigates to the Play page.
  3. Game Playing:

    • The Gamer engages with the game on the Play page.
    • The Gamer uses game controls and saves progress.
    • The Gamer can resume the game later or return to the Games page.
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6. Visuals Colors and Theme

  • Muse: Gleb Kuznetsov
  • Palette:
    • Background: #000000
    • Surface: #141414
    • Text: #FFFFFF
    • Primary: #00FFFF
    • Accent: #FF00FF
    • Muted: #222222
  • Typography:
    • Headings: Space Grotesk, uppercase, tight tracking
    • Body: Orbitron
    • Scale: 1.414 modular
  • Shape Language: Full-bleed 3D scene, floating glass panels, thin luminous strokes
  • Layout: Radial layouts with floating glass panels
  • Motion: Continuous slow orbit/parallax, light sweeps, data streams

7. Signature Design Concept

The Landing page will feature a full-bleed 3D hero scene with floating glass panels and glowing volumetric forms. This immersive introduction will captivate users and guide them through the website's offerings using electric cyan and magenta hues.

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8. Interaction Model & Motion Direction

  • Interaction Model: Animated
  • Motion Tempo: Cinematic
  • Hero Dimensionality: WebGL
  • Landing Hero Motion Brief: The hero scene will feature a continuous parallax effect with floating glass panels and glowing edges. As users scroll, the scene will create a sense of depth and immersion, guiding them through the website's offerings.

9. Non-Functional Requirements

  • Performance: The website must load quickly and provide smooth transitions between pages.
  • Accessibility: Ensure readability and usability for all users, including those with disabilities.
  • Compatibility: The website must be compatible with major browsers and devices.

10. Tech Stack

  • Frontend: React
  • Backend: Python/FastAPI
  • Storage: Appropriate storage solutions for game data
  • Deployment: Docker/docker-compose

11. Assumptions and Constraints

  • The website will not require user accounts for access.
  • The design will adhere to the cinematic future tech aesthetic.
  • The website will focus on providing an immersive gaming experience without additional social or community features.
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12. Glossary

  • Gamer: A user who interacts with the gaming website to explore and play games.
  • Landing Page: The initial page that introduces the website and its offerings.
  • Games Page: A page where users can browse and review available games.
  • Play Page: A page where users can engage with and play games.

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: View hero scene
Landing: Read introduction
Games: Browse games
Games: Filter games
Games: View game details
Play: Engage with game
Play: Use game controls
Play: Save progress
Play: Resume game
Games: Return to games

No completed page designs yet.

Completed design pages will appear here when they are ready to preview.

Landing: View hero scene
Landing: Read introduction
Games: Browse games
Games: Filter games
Games: View game details
Play: Engage with game
Play: Use game controls
Play: Save progress
Play: Resume game
Games: Return to games