first-person-perspective

byle Phuong

create a first-person perspective gun

Landing
Landing

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Project Tasks

16 planning tasks
#1

Generate system requirement document

0m 42s0.05 cr used
Done
#2

Generate personas & user flows

0m 5s0.05 cr used
Done
#5

Architecture

0.05 cr needed
Backlog
#6

Workspace task plan

0.05 cr needed
Backlog
#7

Create flow for Player

0m 4sCredits in parent
Done
#8

Landing

4m 16sCredits in subtasks
Done
#9

Play

Credits in subtasks
Backlog
#10

Landing / Hero Scene

1m 2s0.85 cr used
Done
#11

Landing / Entry Band

0m 46s0.85 cr used
Done
#12

Landing / Navigation

0m 0s0.85 cr used
Done
#13

Landing / Footer

0m 0s0.85 cr used
Done
#14

Navigation

0m 45sCredits in parent
Done
#15

Footer

0m 19sCredits in parent
Done
#16

Fix Landing: Navigation wordmark is clipped by in .

1m 9sCredits unavailable
Done
#17

Fix Landing: The required real-time gun subject is an unlit, crude blockout in the supplied…

1m 33sCredits unavailable
Done
#18

Fix Landing review findings: Navigation wordmark is clipped by `.nav-wordmark-text` in… (+1 more)

0m 29s0 cr used
Done
Live
Landing design preview
Landing: View gun preview
Landing: Sway gun with pointer
Landing: Enter experience
Play: 1. Hold first-person gun
Play: 2. Sway gun with pointer
Play: 3. Fire gun
Play: 4. Read shot readouts
Play: 5. Fire again
Play: 6. Retry scene initialization
Play: 7. Return to Landing
Landing: 8. Enter again with reset readouts
Live
Landing design preview
Landing: View gun preview
Landing: Sway gun with pointer
Landing: Enter experience
Play: 1. Hold first-person gun
Play: 2. Sway gun with pointer
Play: 3. Fire gun
Play: 4. Read shot readouts
Play: 5. Fire again
Play: 6. Retry scene initialization
Play: 7. Return to Landing
Landing: 8. Enter again with reset readouts