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System Requirements Document for cedar-roblox
1. Introduction
The cedar-roblox project aims to create an engaging and interactive Roblox experience. The primary audience for this project is Roblox players who seek adventurous and creative gaming experiences. The project will leverage the playful 3D style inspired by Bruno Simon to appeal to the adventurous nature of the platform's audience.
2. System Overview
The cedar-roblox project will deliver a Roblox experience that players can access and interact with through Roblox's provider-managed launch and runtime surfaces. The project will not include custom UI development but will focus on creating a compelling game or world within Roblox. The primary user persona is the "Roblox Player," who will interact with the experience using Roblox's existing infrastructure.
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2a. Product Interpretation and Delivery Boundary
+The project will include a feature to block users or provide a dinosaur-themed game where players can catch eggs. This feature will enhance the interactive experience within the Roblox platform, aligning with the adventurous and playful theme of the project.
The project will be delivered as a Roblox experience, accessible through Roblox's platform. The cedar-roblox experience will be created and made available on Roblox before players can enter it. The project will not involve custom UI development; instead, it will utilize Roblox's provider-managed surfaces for player interaction. The project scope is limited to the creation and deployment of the Roblox experience, with no additional capabilities or features beyond this scope.
2b. Source Content Inventory
Not applicable as there is no explicit content_source directive.
2c. Page Content and Component Coverage
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Landing
- Information/State: Introduction to the cedar-roblox experience, explaining its purpose and inviting players to enter the experience on Roblox.
- Primary Actions: Direct players to access the experience through Roblox.
- Supporting Actions: Provide information on how to access Roblox if needed.
- Domain Entities: Roblox experience, Roblox platform.
- Components:
- Introduction text
- Call-to-action button directing to Roblox
- Information tooltip or label explaining the experience
- States:
- Loading: Initial load of the landing page.
- Success: Successful redirection to Roblox.
- Error: Information on what to do if the Roblox platform is unavailable.
3. Functional Requirements
- As a Roblox Player, I should be able to access the cedar-roblox experience through Roblox's platform, so that I can engage with the game or world created.
- Provenance: Required inference
- Lifecycle Facts: The experience must be created and available on Roblox before access.
- Observable Acceptance: Successful entry into the Roblox experience.
4. User Personas
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Roblox Player
- Product Context: Engages with the cedar-roblox experience through the Roblox platform.
- Primary Goal: To explore and interact with the cedar-roblox experience.
- Distinct Responsibilities: Accessing the experience, interacting with the game or world, and providing feedback if necessary.
- Relevant Inputs/Decisions: Choosing to enter the experience, navigating within Roblox.
- Interactions with Other Participants: None specified beyond Roblox platform interaction.
- Observable Success: Successful engagement with the cedar-roblox experience.
5. Core User Flows
1. Accessing the cedar-roblox Experience
- Starting Context: The Roblox Player is on the Landing page.
- Action: The player clicks the call-to-action button to access the experience.
- Observable Result: The player is redirected to the Roblox platform.
- Next Step: The player enters and interacts with the cedar-roblox experience on Roblox.
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6. Visuals Colors and Theme
- Muse: Bruno Simon
- Palette:
- Background: #FAF3E0
- Surface: #FFFFFF
- Text: #333333
- Primary: #FF7043
- Accent: #29B6F6
- Muted: #FFC107
- Typography:
- Headings: Fredoka, Bold, uppercase
- Body: Nunito
- Scale: 1.4 modular, 48/34/24/16/14
- Shape Language: 3D scene elements, rounded edges, floating labels
- Layout: Interactive 3D playground with minimal HUD
- Motion: Physics-driven interactions, bouncy easing
7. Signature Design Concept
The Landing page will feature a full-viewport 3D scene with playful interaction elements. The design will incorporate bright toy colors, with an orange primary and blue accent against a cream background. Interactive 3D elements will engage users, with floating labels offering playful tooltips.
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8. Interaction Model & Motion Direction
- Interaction Model: Animated
- Motion Tempo: Cinematic
- Hero Dimensionality: webgl
- Landing Hero Motion Brief: The hero scene will feature a low-poly 3D object that users can interact with. Upon interaction, the object will transform, providing feedback through bouncy animations. The scene will maintain an immersive feel with bright colors and playful elements. A reduced-motion state will simplify animations for accessibility.
9. Non-Functional Requirements
- Performance: The experience must load efficiently on Roblox's platform.
- Accessibility: Ensure that the experience is accessible to a wide range of players, including those with disabilities.
- Compatibility: The experience must be compatible with Roblox's platform requirements.
10. Tech Stack
- Roblox Studio: For creating the Roblox experience.
- WebGL/R3F: For the interactive 3D elements on the Landing page.
11. Assumptions and Constraints
- Assumption: The Roblox platform will handle user authentication and session management.
- Constraint: The project will not include custom UI development beyond the Landing page.
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12. Glossary
- Roblox Player: A user who engages with the cedar-roblox experience through the Roblox platform.
- Roblox Experience: A game or world created within Roblox for players to interact with.
- Landing Page: The initial page that introduces the cedar-roblox experience and directs players to Roblox.
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