brave-habits

bySyimyk

Product Overview Build a Habit Tracker + Focus System that combines daily habit tracking with a smart focus timer and AI-driven insights. The app should help users: Stay consistent with habits Reduce distractions Understand behavior patterns Build long-term identity-based habits ๐Ÿ“Š 1. Main Dashboard (Daily View) Design a simple and clean dashboard optimized for 4โ€“8 habits (to avoid decision fatigue). Header Show a Daily Score Progress Bar Formula: Daily Score = Completed Habits / Total Scheduled Habits Today Habit List Only show habits scheduled for today (based on weekday) Example: If today is Tuesday โ†’ show only Tuesday habits Visual Behavior Active habits โ†’ high contrast Completed habits โ†’ dimmed struck through moved to the bottom Actions per Habit Card โœ… Checkmark โ†’ mark as completed โ–ถ๏ธ Play button โ†’ start focus timer โฑ๏ธ 2. Focus Timer (Core Feature) This is the main productivity feature. Soft Pause System If user leaves app or switches to non-approved app: Timer pauses immediately When user returns: Show Resume Overlay Do NOT reset timer Create slight friction to discourage distraction Whitelist System User can allow certain apps: Examples: Kindle, Spotify, Notion These apps do NOT pause the timer ๐Ÿ“ˆ Focus Efficiency Metric Calculate how focused the user was: Focus Efficiency=( Total Elapsed Time Timer Duration โ€‹ )ร—100 Example: Timer = 45 min Total time = 60 min Efficiency = 75% ๐Ÿ“… 3. Habit Detail View (Growth Map) This view shows long-term progress. Features Horizontal Heatmap GitHub-style (365 days) 7 rows (days), 52 columns (weeks) Scroll horizontally Year Navigation Example: < 2026 > 30-Day Rolling Success Rate Ignore rest days Milestone Progress Show progress toward goals: 1 Month 6 Months 1 Year ๐Ÿค– 4. AI Intelligence Layer Use an LLM (like GPT or Gemini) to analyze user behavior. Features ๐Ÿ”ฎ Slump Predictor Detect patterns like: โ€œUser often skips Fridaysโ€ Warn user before failure ๐Ÿ”— Habit Stacking Analyze completion times Suggest: โ€œDo Habit B right after Habit Aโ€ โš–๏ธ Adaptive Goals Detect difficulty level Adjust automatically: Example: 45 min โ†’ 15 min during busy periods ๐Ÿ’ฌ Natural Language Logging Convert user input into structured data Example: Input: โ€œHad a great workout, felt strongโ€ Output: logged activity + mood ๐Ÿ† 5. Gamification System Shift focus from โ€œstreak pressureโ€ โ†’ โ€œachievement prideโ€ Badges 7 days โ†’ โ€œSparkโ€ 30 days โ†’ โ€œMomentumโ€ 100 days โ†’ โ€œIron Willโ€ 365 days โ†’ โ€œLegendโ€ Trophy Room Display earned badges Show completed habits Identity Habit System When goal is completed: Ask user to convert into Identity Habit Remove pressure but keep streak โš™๏ธ 6. Technical Requirements Data Model Use a Daily Logs table Fields: date status (Completed / Missed / Skipped) focus_efficiency Frontend Behavior Use Optimistic UI Update instantly on click Sync with backend afterward Time Handling Use local device time Ensure correct midnight reset Prevent timezone bugs

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System Requirements

System Requirement Document
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System Requirements Document (SRD)

Project Name: brave-habits

1. Introduction

Welcome to the System Requirements Document (SRD) for brave-habits, a cutting-edge habit tracker and focus optimization system designed to empower users in the United States and beyond. This document outlines the functional and non-functional requirements, design concepts, and technical specifications necessary to build a robust application that serves both individuals and groups.

The brave-habits project aims to help users stay consistent with their habits, reduce distractions, understand behavior patterns, and build long-term identity-based habits. By combining habit tracking, a smart focus timer, and AI-driven insights, this app will transform how users approach productivity and personal growth.

2. System Overview

The brave-habits system is a multi-platform application (web and mobile) that integrates habit tracking, focus timers, AI insights, and gamification. It is designed to cater to both individual users and groups, enabling personal accountability and collaborative progress tracking.

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Key Features:

  • Daily Habit Tracking: A streamlined dashboard optimized for decision-making and habit completion.
  • Focus Timer: A distraction-resistant timer with efficiency metrics and app whitelisting.
  • AI Intelligence Layer: Behavioral analysis, slump prediction, habit stacking, adaptive goals, and natural language logging.
  • Gamification System: Achievement badges, a trophy room, and identity habit conversion.
  • Group Functionality: Shared dashboards, group challenges, and collaborative tracking.

The app will prioritize user experience, leveraging AI models and gamification to sustain engagement while maintaining technical reliability through a robust backend and database architecture.

3. Functional Requirements

Individual User Features:

  • As a User, I should be able to track daily habits on a clean dashboard optimized for 4โ€“8 habits.
  • As a User, I should see a Daily Score Progress Bar based on completed habits.
  • As a User, I should be able to mark habits as completed, start a focus timer, and view completed habits dimmed and struck through.
  • As a User, I should be able to use a Focus Timer that pauses when I leave the app or switch to non-approved apps.
  • As a User, I should be able to whitelist certain apps that do not pause the timer.
  • As a User, I should see my Focus Efficiency Metric calculated as (Total Elapsed Time / Timer Duration) ร— 100.
  • As a User, I should view long-term progress through a Habit Detail View with a horizontal heatmap, year navigation, rolling success rates, and milestone progress.
  • As a User, I should receive AI-driven insights like slump prediction, habit stacking suggestions, adaptive goals, and natural language logging.
  • As a User, I should earn badges and trophies for habit achievements and convert completed goals into identity habits.
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Group Features:

  • As a Group Admin, I should be able to create shared dashboards for group habit tracking.
  • As a Group Admin, I should be able to set group challenges and track collective progress.
  • As a Group Member, I should be able to view group progress, contribute to shared goals, and participate in challenges.
  • As a Group Member, I should be able to comment or message within the app to collaborate with others.

4. User Personas

Individual User:

  • Description: A motivated individual seeking to build and sustain habits while improving focus and productivity.
  • Goals: Personal growth, consistency, and reduced distractions.
  • Pain Points: Decision fatigue, lack of accountability, and difficulty maintaining long-term habits.

Group Admin:

  • Description: A leader or organizer managing a team or community focused on collective habit-building.
  • Goals: Facilitate collaboration, track group progress, and inspire team members.
  • Pain Points: Difficulty coordinating group efforts and ensuring participation.

Group Member:

  • Description: A team member participating in shared goals and challenges.
  • Goals: Contribute to group success while achieving personal milestones.
  • Pain Points: Lack of visibility into group progress and limited interaction with peers.

5. Visuals Colors and Theme

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Color Palette:

The brave-habits app will feature a bold and inspiring color palette that reflects growth, focus, and achievement:

  • Background: #F5F7FA (Soft Mist White)
  • Surface: #E1E8ED (Calm Gray)
  • Text: #2C3E50 (Deep Navy Blue)
  • Accent: #F39C12 (Golden Amber)
  • Muted Tones: #BDC3C7 (Gentle Silver)

This palette balances clarity and warmth, creating an inviting yet professional aesthetic.

6. Signature Design Concept

Concept: Interactive Growth Forest

The homepage of brave-habits will feature an Interactive Growth Forest โ€” a dynamic, living visualization of the userโ€™s progress.

Details:

  • Visuals: The forest starts sparse, with small saplings representing new habits. As users complete habits, trees grow taller, bloom, and bear fruit.
  • Animations: Trees sway gently in the breeze, and completed habits trigger vibrant animations like blossoms or falling leaves.
  • Interaction: Users can click on individual trees to view habit details, milestones, and AI insights.
  • Transitions: Smooth fade-ins and zoom effects create a sense of immersion.
  • Group Integration: For group users, the forest expands to show collective growth, with shared trees representing group challenges.

This concept creates an emotional connection to progress, making habit-building visually rewarding and memorable.

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7. Non-Functional Requirements

  • Performance: The app must load dashboards in under 2 seconds and handle up to 10,000 concurrent users.
  • Scalability: Support both individual and group functionalities without performance degradation.
  • Security: Ensure user data privacy with end-to-end encryption and secure authentication.
  • Accessibility: Comply with WCAG 2.1 standards for accessibility.

8. Tech Stack

Frontend:

  • React for Web
  • React Native for Mobile

Backend:

  • Python
  • FastAPI

Database:

  • MySQL or MariaDB (with Alembic for migrations)

AI Models:

  • GPT 5.4 for user-friendly responses
  • Gemini 3.1 Pro for behavioral analysis
  • Google Nano Banana for image generation
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AI Tools:

  • Litellm for LLM Routing
  • Langchain

Orchestration:

  • Docker and docker-compose for local development
  • Kubernetes for server-side orchestration

9. Assumptions and Constraints

  • The app will use local device time for habit tracking and focus timers.
  • Group functionality will require additional backend resources for real-time updates.
  • AI insights depend on user-provided data and may vary in accuracy.

10. Glossary

  • Focus Timer: A productivity tool that tracks time spent on tasks while minimizing distractions.
  • Habit Stacking: A strategy that links new habits to existing ones for easier adoption.
  • Identity Habit: A habit that becomes part of the userโ€™s self-concept, reducing pressure to maintain streaks.
  • Slump Predictor: An AI feature that detects patterns of habit failure and provides warnings.
  • Gamification: The use of badges, trophies, and achievements to motivate users.

This document provides a comprehensive foundation for the brave-habits project. Syimyk, your vision for this app is inspiring, and I look forward to seeing it come to life!

Landing design preview
Landing: View Overview
Login: Sign In
Dashboard: View Group Stats
Group Setup: Create Dashboard
Group Setup: Set Challenge
Group Progress: Track Collective
Group Progress: Manage Members