Welcome to the System Requirements Document (SRD) for brave-game, a Block Blast–style puzzle game designed to deliver an engaging and addictive gameplay experience. This document outlines the functional and non-functional requirements, technical specifications, and design concepts necessary to develop a scalable, modular, and production-ready web-based game.
This project is tailored for Zubair Shafaq, based in Belgium (BE), and considers locale-specific defaults such as European time zones and preferences for accessibility across desktop and mobile platforms.
brave-game is a web-based puzzle game inspired by Block Blast, where players interact with a 10×10 grid to place block pieces, clear rows and columns, and achieve high scores through combo bonuses. The game ends when no available space fits the given pieces.
The system will feature:
The color palette for brave-game is designed to evoke a sense of fun, vibrancy, and clarity:
#1E1E2F (Deep Midnight Blue)#2A2A40 (Charcoal Gray)#F5F5FA (Soft White)#FF6F61 (Bright Coral)#A6A6B3 (Muted Lavender Gray)This palette ensures high contrast for readability and a visually appealing gameplay environment.
The homepage of brave-game will feature a floating puzzle grid that dynamically reacts to user interactions. Here's how it works:
This bold design ensures the game is instantly memorable and visually captivating.
No completed page designs yet.
Completed design pages will appear here when they are ready to preview.
No user flows yet.
The User Flow Agent will generate per-persona navigation diagrams after SRD updates.
No completed page designs yet.
Completed design pages will appear here when they are ready to preview.
No user flows yet.
The User Flow Agent will generate per-persona navigation diagrams after SRD updates.
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