BITZERO

byFate

Make a ROBLOX game, It's going to be a BitLife copy inspired by Re;Zero. There's going to be a bunch of family systems with a reroll system for everything. Magics has a reroll system too. And you have a chance to spawn with an authority small chance. Make sure you can have relationship, commit crimes, and have a baby that you can play as after you die. The game is going to be entirely UI. The game's name is going to be Bit:Zero There will be a small chance for one of the witches to visit you and bless or attack you, with the possibility of killing someone close to you. Make sure there are world updates. Allow yourself to train, and look for relics and items. Your first character will be someone Isekai'ed. You make contracts with spirits and up your relationship to gain some of their abilities based on the strength. Allow the player at the start to customize the appearance of your character every first wipe. Allow yourself to gain jobs that make sense and buy houses and assets like bit life. Add anything else that make sense.

Authentication
Authentication

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Authentication design preview
Bit:Zero Game UI: Bit:Zero Game UI: Player opens game and enters UI
Authentication: Player session established for persistent identity
Bit:Zero Game UI: Bit:Zero Game UI: First character creation begins as isekai origin after wipe
Bit:Zero Game UI: Bit:Zero Game UI: Player customizes character's appearance
Bit:Zero Game UI: Bit:Zero Game UI: Character creation evaluates authority spawn chance
Bit:Zero Game UI: 1. Bit:Zero Game UI: Player is in main gameplay hub
Bit:Zero Game UI: 2. Bit:Zero Game UI: Player creates family and applies reroll
Bit:Zero Game UI: 3. Bit:Zero Game UI: Player engages magic or authority action
Bit:Zero Game UI: 4. Bit:Zero Game UI: Player forms relationship or commits crime
Bit:Zero Game UI: 5. Bit:Zero Game UI: Player has a baby
Bit:Zero Game UI: 6. Bit:Zero Game UI: Player trains or searches for relics/items
Bit:Zero Game UI: 7. Bit:Zero Game UI: Player forms spirit contract and gains abilities
Bit:Zero Game UI: 8. Bit:Zero Game UI: Player selects job or acquires house/asset
Bit:Zero Game UI: 9. Bit:Zero Game UI: Random witch visit occurs
Bit:Zero Game UI: 10. Bit:Zero Game UI: Witch blesses or attacks player
Bit:Zero Game UI: 11. Bit:Zero Game UI: Witch attack kills someone close to player
Bit:Zero Game UI: 12. Bit:Zero Game UI: Player character dies and baby becomes playable
Bit:Zero Game UI: 13. Bit:Zero Game UI: World state updates on schedule or trigger
Authentication design preview
Bit:Zero Game UI: Bit:Zero Game UI: Player opens game and enters UI
Authentication: Player session established for persistent identity
Bit:Zero Game UI: Bit:Zero Game UI: First character creation begins as isekai origin after wipe
Bit:Zero Game UI: Bit:Zero Game UI: Player customizes character's appearance
Bit:Zero Game UI: Bit:Zero Game UI: Character creation evaluates authority spawn chance
Bit:Zero Game UI: 1. Bit:Zero Game UI: Player is in main gameplay hub
Bit:Zero Game UI: 2. Bit:Zero Game UI: Player creates family and applies reroll
Bit:Zero Game UI: 3. Bit:Zero Game UI: Player engages magic or authority action
Bit:Zero Game UI: 4. Bit:Zero Game UI: Player forms relationship or commits crime
Bit:Zero Game UI: 5. Bit:Zero Game UI: Player has a baby
Bit:Zero Game UI: 6. Bit:Zero Game UI: Player trains or searches for relics/items
Bit:Zero Game UI: 7. Bit:Zero Game UI: Player forms spirit contract and gains abilities
Bit:Zero Game UI: 8. Bit:Zero Game UI: Player selects job or acquires house/asset
Bit:Zero Game UI: 9. Bit:Zero Game UI: Random witch visit occurs
Bit:Zero Game UI: 10. Bit:Zero Game UI: Witch blesses or attacks player
Bit:Zero Game UI: 11. Bit:Zero Game UI: Witch attack kills someone close to player
Bit:Zero Game UI: 12. Bit:Zero Game UI: Player character dies and baby becomes playable
Bit:Zero Game UI: 13. Bit:Zero Game UI: World state updates on schedule or trigger