SITE MATRIX 3D ENGINE Role: Principal software engineer & 3D graphics specialist. Architect the specs, framework, and UX for SITE MATRIX 3D—a mobile app for designing and inspecting architectural structures in a floating holographic 3D viewport. 1. VISUAL STYLE & HUD Wireframe Aesthetic: Glowing cyan/neon-blue vector lines on a dark grid void; luminous nodes at vertices. Floating Pedestal: Structure hovers over a multi-layered, interactive circular rotation disc on a 3D ground plane. Dynamic Callouts: Live x y z xyz coordinate vectors pointing to key structural points, updating in real time. Blueprint HUD: Panels with Project Numbers, Revision Codes, scale rulers, and quick-action toolbars (Layers, Settings, Inspect, Actions). 2. LIVE MOVEMENT & AMBIENT ANIMATION Subtle levitation oscillation, micro-rotations, wireframe light shimmer, and ambient grid particles. Toggle between holographic wireframe, volumetric solid, and exploded structural layers. 3. THUMB-DRIVEN NAVIGATION Left Thumb: Pan laterally and adjust Z-axis elevation. Right Thumb: Orbit 360°, pinch/spread to zoom into interiors/details. Gyroscope/AR Tilt: Device tilt subtly shifts perspective. 4. CREATIVE FREEDOM & AI CO-PILOT Freehand drawing and procedural block stacking—no strict CAD limits. Real-time AI suggestions: Structural: Load warnings, support placement. Architectural: Window/daylighting recommendations. Aesthetic: Roof/chimney style tips. Auto-generate 2D CAD floor plans and elevations from the 3D model in real time.
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